Creative Tidbits #192: Ask Tog, Site Tweaks, Infographics and Creative inspiration

by Fred Showker

... continued from the previous page.

First look: two new digital magazines make unusual screenshot and icon choices

Creative inspiration for designers

D.B. Hebbard writes for 'Talking New Media' and takes a look at methods in the mag-to-web publishing gig. Good piece, with good visuals, and NO SPAM is injected into the article... BRAVO! Hebbard writes ::

Quoting  begins The latest batch of new digital magazines are probably not exactly what Apple and the late Steve Jobs had in mind when they launched the iPad five years ago. The rumor is that Jobs was not very happy with The New York Times when they released an app that only offered selections from the print newspaper and website, but over time the app began to offer more and more content, though its overall design has changed little in five years Quoting  ends

The problem, as digital publishers know full well, is that many – maybe most – publishers don’t see digital editions as a separate, new product, but simply as an extension of their print product.
RV and travel apps Full story :

15 Practical Design Tweaks For Your Website In 2015

Creative inspiration for designers

What's funny about this piece is the site where it appears -- Forbes -- just about breaks most of the rules in the article. These are known, tried and true axioms about web design that have floated around since I was doing Web Design seminars in the 1990s. . . . but it's always nice to see a fresh, young, face keeping them alive . . .
Tomas Laurinavicius writes :

Quoting  begins In this article I would like to provide you actionable steps on altering your website for success. I’ll share findings from my own experience as well as advice from industry experts and tips on tweaking your website to make it perform better, increase conversion rate and eventually sell more. Quoting  ends

RV and travel apps Full story : Tomas Laurinavicius - entrepreneur, Web designer and Editor-in-Chief at

First Principles of Interaction Design

Creative inspiration for designers

Bruce Tognazzini does an extraordinary job on this essay -- I'm calling this required reading for all visual communicators! It's easy to read and spam-free. I suggest you print it, bind it and take it along. You'll want this reference for sure!
      The following principles are fundamental to the design and implementation of effective interfaces, whether for traditional GUI environments, the web, mobile devices, wearables, or Internet-connected smart devices.
      Effective interfaces are visually apparent and forgiving, instilling in their users a sense of control. Users quickly see the breadth of their options, grasp how to achieve their goals, and can settle down to do their work. Effective interfaces do not concern the user with the inner workings of the system. Work is carefully and continuously saved, with full option for the user to undo any activity at any time. Effective applications and services perform a maximum of work, while requiring a minimum of information from users.
RV and travel apps Full story : Bruce Tognazzini --

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And, ... Thanks for reading

Fred Showker

      Editor/Publisher : DTG Magazine
      +FredShowker on Google+ or most social medias @Showker
      Published online since 1988


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